The Tower
The Tower, piloted by the wizard Wizbo, is a medium-sized ship that does steady damage while interfering with your ship’s normal functions via a series of status effects and Trash. Battles against The Tower will occasionally start with some dialogue, particularly if certain characters are a part of the crew.
Strategy
Attacks
The Tower will always attack in the order listed below, repeating once it completes each action.
Image | Move | Details |
---|---|---|
Move any number of spaces
Aims at player |
Attack 2 from cannon | |
Move any number of spaces
Random direction, tends to face the player |
One random character gains Missing from cockpit
Miasma card added to discard from central wing Toxic card added to discard from right wing |
Evasion
Quite straightforward, since this only attacks once every other turn, in one column, for 2 damage. It's fairly easy to build up Shield and Evade reserves to block this. Just don't be complacent, as your characters going Missing and all the Trash added means that you won't be able to generate it consistently after a certain point.
Tips and Tricks
The Tower adds several junk cards and hinders your ability to act in the hopes of crippling your ability to do anything. Play Toxic cards as soon as you draw them, as Corrosion piling up may be run-ending. If the battle goes on too long, Miasma card will accumulate (unless you're willing to overheat instead). That said, The Tower only attacks every other turn and doesn't scale, so you can usually afford to be patient.
The Missing status notably does not remove the exhaust ability from cards, so be careful which card you play to get your characters back!
The Tower is slightly less dangerous with Drake on the crew, as her Heat management cards make dealing with Miasma much easier.
Dialogue
Pre-Fight
First Meeting | ||
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"Thou art in the presence of Wizbo the Framjifficent!" | ||
"Wow, cool hat!" | ||
"Thank you!" |
First Meeting with Books | ||
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"Fiddle-dee doop! Who dares enter my Cool Wizard Zone???" | ||
"Hello sir! I've seen your work before! I was wondering if-" | ||
"Wow, a fan!" | ||
"No autographs!" |
Second Meeting with Books | ||
---|---|---|
"Skiddle-dee pop! Hey, it's the Wizard Child again!" | ||
"Hello sir! I was studying some of your spells from last time, and-" | ||
"Hey! That's wizard plagiarism!" | ||
"Sorry, sir!" | ||
"Now plagiarize this, you scoundrel!" | ||
"Yes, sir!" |
First Meeting with Max | ||
---|---|---|
"Tremble mortals! Again it is I! Wizbo!" | ||
"I'm a bit of a wizard myself. But with computers!" | ||
"No, that's different! My way is cooler!" | ||
"..." |
Second Meeting with Max | ||
---|---|---|
"Fiddle-dee hee! You jerks again!" | ||
"I'm back! This time I've got sensors set up to measure all your "magic"." | ||
"Hocus crocus! Not cool dude!" |
Third Meeting with Max | ||
---|---|---|
"Fiddle-dee- ah. Hey." | ||
"I reviewed all the data I collected last time." | ||
"And I can say conclusively that all your so called "magic" was, in fact..." | ||
"..." | ||
"..." | ||
"..." | ||
"..." | ||
"All definitely very real and cool." | ||
"Thank ye." |
Battle Barks
About to inflict statuses | ||
---|---|---|
"Abra-kadoozle!"
"Vanish!" "Koolah-limpoo!" "Kachow!" "Shazammy!" "Hocus crocus!" "Crocus pocus!" "Fiddle-dee hee!" "Yeet!" "Here comes... "Magic Move"!" "I cast Greater Lesser Beam!" |
||
Call-and-response barks | ||
"Squiggity-hah!" | ||
"Can you, like, talk normally?" | ||
"Kablooie pachinko!" | ||
"Am I the only one hearing this guy?" | ||
"Squa-da-la!" | ||
"I'm getting second-hand embarrassment." | ||
"Treguna mekoides!" | ||
"Watch out, he's casting some kind of spell!" | ||
"I cast Spill Your Drink!" | ||
"No!!!" | ||
"Hashakalah!" | ||
"Hot chocolate? Is that what he said?" |
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