Common Enemy

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Common Enemies are the most common form of encounter in Cobalt Core. All Common Enemy encounters begin a battle with a hostile ship, and defeating them will always result in a card reward after the battle. The specific enemies encountered vary by zone, as shown below.

Zone 1: Lazuli Nebula

Name Details
CCD-19 “Cicada” Drone¹ Medium-sized ship that powers up over time
LPD-77 “Monarch” Drone Hub Smaller ship that produces attack and shield drones to fight
GN-11 “Gnat” Scout Tiny, evasive ship that automatically dodges some attacks
The Tower Medium ship piloted by a wizard who casts spells that cause malfunctions
PPA-94 “Pupa” Interceptor Larger ship that fires off bundles of trash
STG-04 “Stag” Fighter Beefy, larger ship with weak missile bays but ample shielding capabilities
WSP-55 "Stinger" Drone Small ship that pesters the player with constant shots and missiles

¹Always the first encounter of this Zone

Zone 2: Sapphire Cluster

Name Details
CCD-62 “Cicada” Drone Mk2¹ Medium-sized ship that powers up over time, now improved from your last encounter with it.
The Cannoneer Larger ship that fires of a constant barrage of attacks and missiles.
Spike Jr Attacks with weak but hard-to-dodge attacks that give you Oxygen Leaks, while hitting you with Seeker Missiles.
The Chariot Ship with an honorable pilot that might be convinced to leave after a fair duel.
DX-3 "Missiler" Medium-sized missile hub that launches multiple missiles each turn.
BTL-86 "Goliath" Defender Defensive ship that uses Reflexive Armor to tank hits and deploys Space Mines, with a gradually escalating multi-attack.
GLX Bruiser Bounty-hunting ship that attempts to stall out your engine while pelting you with attacks and missiles.

¹Always the first encounter of this Zone


Zone 3: Void's Cradle

Name Details
CCD-62 “Cicada” Drone Mk3¹ Medium-sized ship that powers up over time, back for one final encounter
Evolutionary Perfection Carcinization is in full effect with this superior drone and missile-launching ship
Aquatic Lifeform Terrifying lifeform that fires fear-inducing bolts from the nothingness between its wings.
Ion Ranger Bounty hunter ready to fry its targets' engines before laying a beatdown with twin cannons.
GRS-49 "Hopper" Scout Tiny, evasive ship with plenty of tricks up its sleeve to slip out of the way damage.
SCR-02 "Scarab" Interceptor Defensive ship designed to dismantle enemy comms before taking the upper hand in the confusion that ensues.
00-A Mining Drill Industrial ship for drilling through asteroid fields or opposing cockpits.
DX-5 "Missiler" Patchwork ship that distracts with one half while firing deadly Seeker Missiles with the other.

¹Always the first encounter of this Zone