Events
Jump to navigation
Jump to search
Events, marked on the map as "unknown energy signatures," contain story-based, optional choices as you progress through the loop. With few exceptions, events have positive outcomes for the player and are, at worst, skippable. There are 23 total Events in the Codex, but only 22 are unique, since one event has two variations that are counted separately in the Codex.
Some events are locked to a particular Zone, while others have prerequisites, such as missing a certain percentage of Hull.
Each event can only trigger once per loop, so you won't come across the same event multiple times.
List of Events
Event | Zone 1 | Zone 2 | Zone 3 | Prerequisites |
---|---|---|---|---|
Ship Shuffler | Yes | No | No | |
Grandma's Bakery and Weapons Market | Yes | Yes | Yes | |
Extra-Planar Being | Yes | Yes | Yes | |
Upcycling Program | Yes | Yes | No | |
Crystallized Crew | No | Yes | No | Unlock Isaac + 3 total wins |
Emporium of Wonderful Ideas | No | Yes | Yes | |
Black Hole | No | Yes | Yes | |
The Duplitron | No | Yes | Yes | |
Annoying Debate | No | No | Yes | |
Extra Scaffold | Yes | Yes | No | |
Welcome Back, Commander | Yes | No | No | |
Missile Mayhem | Yes | Yes | No | |
Your Old Friend Dracula | No | Yes | No | |
Offering from Another Timeline | No | Yes | Yes | Unlock Isaac |
Garbage Girl Repairs | Yes | Yes | Yes | Under 70% hull |
Fake Distress Signal | Yes | No | No | |
High-Pitched Static | Yes | Yes | Yes | |
Worthwhile Trade Repairs | No | Yes | Yes | Under 70% hull |
Abandoned Shipyard | Yes | No | No | Under 70% hull |
Exploded Ships | Yes | Yes | Yes | |
Artifact Smuggling | Yes | No | No | |
Sports! | Yes | Yes | No | Unlock Drake |
Notes
- Fake Distress Signal has a special variation if you encounter it with Drake in your crew. This variation counts as a separate event in the Codex.
Event-Specific Cards
Some cards can only be obtained by selecting options in certain events. These cards are as listed below:
|