Events
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Events, marked on the map as "unknown energy signatures," contain story-based, optional choices as you progress through the loop. With few exceptions, events have positive outcomes for the player and are, at worst, skippable. There are 23 total Events in the Codex, but only 22 are unique, since one event has two variations that are counted separately in the Codex.
Some events are locked to a particular Zone, while others have prerequisites, such as missing a certain percentage of Hull.
Each event can only trigger once per loop, so you won't come across the same event multiple times.
List of Events
Event | Zone 1 | Zone 2 | Zone 3 | Prerequisites |
---|---|---|---|---|
Exploded Ships | Yes | Yes | Yes | |
Extra-Planar Being | Yes | Yes | Yes | |
Ship Shuffler | Yes | Yes | Yes | |
Garbage Girl Repairs | Yes | Yes | Yes | Under 70% hull |
Grandma's Bakery and Weapons Market | Yes | Yes | Yes | |
High-Pitched Static | Yes | Yes | Yes | |
Abandoned Shipyard | Yes | No | No | Under 70% hull |
Artifact Smuggling | Yes | No | No | |
Fake Distress Signal | Yes | No | No | |
Welcome Back, Commander | Yes | No | No | |
Extra Scaffold | Yes | Yes | No | |
Missile Mayhem | Yes | Yes | No | |
Sports! | Yes | Yes | No | Unlock Drake |
Upcycling Program | Yes | Yes | No | |
Crystallized Crew | No | Yes | No | Unlock Isaac + 3 total wins |
Your Old Friend Dracula | No | Yes | No | |
Black Hole | No | Yes | Yes | |
Emporium of Wonderful Ideas | No | Yes | Yes | |
Offering from Another Timeline | No | Yes | Yes | Unlock Isaac |
The Duplitron | No | Yes | Yes | |
Worthwhile Trade Repairs | No | Yes | Yes | Under 70% hull |
Annoying Debate | No | No | Yes |
Notes
- Fake Distress Signal has a special variation if you encounter it with Drake in your crew. This variation counts as a separate event in the Codex.
Event-Specific Cards
Some cards can only be obtained by selecting options in certain events. These cards are as listed below:
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