Extra Battery
Extra Battery is a common Peri card.
Description
Costs 0 energy. When played:
- 1. Gain 2 Energy.
Exhausts when played.
Upgrades
Extra Battery A
Costs 0 energy. When played:
- 1. Gain 3 Energy. (+1)
Exhausts when played.
Extra Battery B
Costs 0 energy. When played:
- 1. Gain 2 Energy.
- 2. Gain 1 Energy Next Turn.
Exhausts when played.
Strategy
Extra Battery allows you to gain a surge of Energy this turn, allowing you to play more cards. An issue with this card is lining it up with cards worth spending that Energy on - typically you're only drawing 4 other cards with this card. As such, this is great with Riggs as a co-pilot with draw effects, or Max's Math.Max card. Peri's Overdrive effects enjoy being played alongside shots, which this energy can be used to do, and as such Escalate's B upgrade can pair nicely with this. Multi Blast's B upgrade synergizes with this card, as each Energy in a hand with that card is at worst 2 damage. This card is a great target for Max's Sticky Note if Max is a co-pilot.
The A upgrade gives you 3 Energy instead of 2. You'd better know what to do with all that Energy!
The B upgrade on the other hand adds extra Energy next turn, which is quite nice as it's slightly easier to line up the extra energy next turn with value (since that hand won't include Extra Battery itself).
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