Flex Move
Flex Move is a common Isaac card.
Description
Costs 2 energy. When played:
- 1. Gain 2 Droneshift.
- 2. Gain 1 Evade.
Upgrades
Flex Move A
Costs 1 energy (-1). When played:
- 1. Gain 2 Droneshift.
- 2. Gain 1 Evade.
Flex Move B
Costs 2 energy. When played:
- 1. Gain 2 Droneshift.
- 2. Gain 2 Evade.
Strategy
Flex Move provides you with plenty of tactical options as you play it, provided there are Midrow Objects that you can shift, and the fact that its resources hold over from turn to turn makes it flexible and easy to find a way to make good use of. Droneshift isn't a super common resource so this card fills that niche well, though it can be hard to play alongside said midrow objects in fights where the enemy is shooting them down.
Its A upgrade decreases its cost by 1, which is very relevant and helpful for this card, and makes it easier to play whenever drawn. You'll often be saving energy multiple times in a fight this way!
Its B upgrade adds 1 Evade instead, which isn't the most impressive especially on a 2 cost card, but might be worth considering if you lack other sources of this.
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