Patch 1.1
Patch 1.1 is a Cobalt Core patch released for PC on June 17, 2024.
The patch notes were published on the Rocket Rat Games Discord server here: https://discord.com/channels/806989214133780521/1252304910855438419/1252304910855438419
Patch Notes
Content
- Six new enemies:
- 3 new normal enemies, one per zone!
- Zone 1: CST-7 "Minesweeper"
- Zone 2: DJA-2 Solar Sail
- Zone 3: DPL-55555 "Replicator"
- One new elite for Zone 2: Rail Cannon
- A new alternate Zone 1 boss: Crystalline Takeover
- A new alternate Zone 2 boss: Mecha Riggs
- 3 new normal enemies, one per zone!
- Duncan the skunk, pilot of the Mining Drill, has been upgraded from NORMAL to ELITE enemy.
- That's because he kills players more often than any other non-boss fight! Watch out for this guy!
- One new common artifact: Chaff Emitters
Bugfixes
- Fixed a graphical bug in the Hardest version of the big crystal fight
- A few smaller fixes on really weird, niche edge cases
Misc
- Renamed a status from "DRAW LESS NEXT TURN" to "SHAKEN"
- Updated credits
Notes
- In the interest of keeping the game's initial learning curve the same, all the new enemies can only show up after you've played or won a few runs. Pre-existing save files that have already done this will already have access to the new enemies.
- This update is live now on Steam!
- Switch players, expect this patch in about a month 😊
Hotfix (June 21, 2024)
These hotfix notes were published on the Rocket Rat Games Discord server here: https://discord.com/channels/806989214133780521/1253678490264539166/1253678490264539166
- Fixed a funny visual bug where Catch And Releasing a punch missile would draw the wrong image on the Release card
- Minesweeper/Janitorbot no longer gains 1 Temp Shield on turns it's acting more aggressive
Hotfix #2 (June 26, 2024)
These hotfix notes were published on the Rocket Rat Games Discord server here: https://discord.com/channels/806989214133780521/1255605882197114931/1255605882197114931
- Solar Sail / Rider: one missile intent has been swapped from Heavy Missiles to normal missiles
- Rail Cannon: all phases now have 10 hp instead of 11
Hotfix #3 (June 28, 2024)
These hotfix notes were published on the Rocket Rat Games Discord server here: https://discord.com/channels/806989214133780521/1256310503752466442/1256310503752466442
- Rail Cannon: All multi-hit attacks now cap at 1x2 instead of 1x3
- Minesweeper: on Hardest, gained +3 hull, +3 shields, but is no longer armored (now +2/+2 compared to normal)
- Replicator: Main cannon starts with +1 damage and can go up to 5 max damage (instead of 4)
- Reworked the card Quantum Quarry's upgrades:
- A now also retains
- B has been completely reworked; it instead gives +1 max shard
- Made an internal variable (overheatDamage) do what it says it does. This one's just for modders, no impact on normal gameplay
1.1.1 Balance Changes Test (July 10, 2024)
These balance change test notes were published on the Rocket Rat Games Discord server here: https://discord.com/channels/806989214133780521/1260484940877922326/1260484940877922326
Here's an unusual one: We're testing a balance change on the main branch of the game. Let us know what you think!
- Player Ship Changes
- Ares: -1 max hull, -1 max shield (from 9/5 to 8/4)
- Jupiter: +2 max hull, +1 max shield
- Tiderunner: -1 max hull
- Enemy Changes
- Removed 2 hull and 2 shield from the Minesweeper enemy
- Wizbo can no longer have Solar Flare as a fight modifier if you start the fight with 3 or less hull 🧙♂️ 🔥